Here we provide some tutorial examples of how to use the Sonification Suite to produce sonifications.
Sonification Suite Tutorials for Planetaria and Astronomy
Below are some video tutorials showcasing some features of the Sonification Suite and examples of how to use it. These do not cover all possibilities!
A short introduction to making your first stellar lightcurve sonification, making use of the suggested examples and default sound designs.
A short introduction to searching for stellar light curve data within the Suite. In the tutorial we make use of SIMBAD to find acceptable search names of stars. We also refer to the READTHEDOCS pages, where you can find more details about the Kepler, TESS and K2 data that are accessible via the Suite and what you can expect from those data.
Discover how to use spatialisation of the sound to place an astronomical object at the correct location based on an observing location, time, and observing direction.
Here it is demonstrated how to make a custom sound design option. This is for a discrete approach, where each individual data point is mapped to an individual note (sound). For the example we use a stellar light curve, although this is applicable to any sort of time series data.
Here it is demonstrated how to make a custom sound design option. This is for a continuous mapping approach, where a constant sound is manipulated by the updated properties of the data. For the example we use a stellar light curve, although this is applicable to any sort of time series data.
A quick look at how to make your first constellation sonification.
An overview of how you can choose which stars, and in which order to play them, for your constellation sonifications.
A quick look at making your first night sky sonification. This turns all of the stars above the horizon at a specified time and location (and above a chosen magnitude brightness limit) into sounds.
A demonstration of how you could add visuals to your night sky sonification. You can do this either using your own software and our provided information about when the sounds are heard, or by using the external tool we've created for you to make impressive night sky sonifications in a full dome (or equirectangular) format!